Intel® C++ Compiler 16.0 User and Reference Guide
You can use various synchronization mechanisms in the hardware or operating system.
The following lock terms and facts are useful:
The following terms are interchangeable: "acquiring", "entering", or "locking" a lock (or "mutex").
A strand (or thread) that acquires a lock is said to "own" the lock.
Only the owning strand can "release", "leave", or "unlock" the lock.
Only one strand can own a lock at a time.
tbb::mutex is implemented using underlying OS mutex operations.
Lock contention can create performance problems in parallel programs. Additionally, while locks can resolve data races, programs using locks are often non-deterministic. Avoiding locks whenever possible is recommended
These problems (and others) are described in detail in the following sections.